Generative music is a term coined by Brian Eno describing a type of music that is always changing and created by a system. Eno is an influential producer, composer, and audio engineer. I first heard of him in anticipation for No Line on the Horizon by U2 in 2009. He's worked on many different albums and produced a vast variety of sounds, primarily using synthesizers for the job. The term "ambient music" is also attributed to Eno, displaying his broad appeal of influence. Generative music has four perspectives: Linguistic, interactive, creative, and biological. The linguistic perspective gives structure and coherence to the sounds, the interactive aspect is created in a system with no inputs, the creative perspective is composed by the artist, and the biological perspective emerges from non-deterministic elements, or sounds that are natural and cannot be repeated. Eno uses each of the four elements of generative music to create his own unique sounds for different scores or albums.
This is a sample of the MIDI file I experimented with in Ableton over the weekend.
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