Capturing, storing, processing, and retrieving audio in analog and digital domains for visual media and information systems. Recording, editing, processing, and mixing sound for 2-D and 3-D artifacts. In-class tutorials and techniques taught will include the creation of numerous sound based projects for use with visual media and data for information systems. Students will learn to record, edit, process and mix sound for a variety of 2D media, 3D animation and video games.
Thursday, January 16, 2014
Assignment 1 Soundscapes/Csound
These are my soundscapes.
The first is of a set of sounds based around a campfire that is down on the beach.
The second of them is of a rainy landscape, with a few...unsettling sounds.
On Csound:
The Csound language is an audio programming language written entirely in C. Hence it's name Csound. The language has a strength in that it is highly modular and has been used extensively. The language makes use of two text input files to create its sound. These are the "orchestra", or the properties of the instruments to be emulated, and the "score", which is a text file containing information on the notes and other properties on a timeline. Thus the language acts like Conductor for a symphony. It takes the "orchestra" and "score", brings them together, and makes music from the resulting combination. The original Csound language was released on March 18, 1986, with it's 5th incarnation being released twenty years to the day later. The current version was released in July of 2013, and is the 6th edition of the programming language.
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