Capturing, storing, processing, and retrieving audio in analog and digital domains for visual media and information systems. Recording, editing, processing, and mixing sound for 2-D and 3-D artifacts. In-class tutorials and techniques taught will include the creation of numerous sound based projects for use with visual media and data for information systems. Students will learn to record, edit, process and mix sound for a variety of 2D media, 3D animation and video games.
Monday, January 20, 2014
Audio Design Assignment 2
This is my submission for assignment 2.
The first track is a recording of myself playing around in Gibber. I decided to play with the frequency and amplitude of a sine wave.
The second track is my recording of playing with the ring modulator. I tapped on my computer keyboard while whistling and singing a bit. It was interesting to listen to.
Thirdly, the track is a recording of me using additive synth. I changed the two sliders every so often to produce a new sound.
The fourth track is a recording of myself using the frequency modulator. I was having an interesting time getting it to work. The sound was doing odd things when I changed the different settings.
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