Capturing, storing, processing, and retrieving audio in analog and digital domains for visual media and information systems. Recording, editing, processing, and mixing sound for 2-D and 3-D artifacts. In-class tutorials and techniques taught will include the creation of numerous sound based projects for use with visual media and data for information systems. Students will learn to record, edit, process and mix sound for a variety of 2D media, 3D animation and video games.
Saturday, January 30, 2010
More VSTs
Here are a few more VSTs that I found on vstplanet.com:
Retro Delay v.1.0.3 - Retro Delay is a flexible all round delay effect in VST format.
It has the character and sound of a vintage delay unit but features many modern options. Besides delays, it can produce a wide range of modulation, chorus, flanger and phaser effects.
Elottronix v.1.3 - VST processor which emulates the famous Robert Fripp's effect called "Frippertronics": Two Revox B-77 making a continuous loop(2-8 seconds delay).
Mechaverb v.1.0 - Atom Splitter Audio has released MechaVerb, a freeware reverb effect plug-in for Windows PC.Mechaverb is a reverb effect where you can set the ranges of the internal delays which make up the reverb sound, you can also pan the bands and set there mixing amount which gives you a range of possible sounds from large halls to ringy metallic reverbs.
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And for those that were not able to make it to class, Professor Pagano showed us the following high quality VSTs and how they work in Ableton
Livecut
Glitch
Retro Delay v.1.0.3 - Retro Delay is a flexible all round delay effect in VST format.
It has the character and sound of a vintage delay unit but features many modern options. Besides delays, it can produce a wide range of modulation, chorus, flanger and phaser effects.
Elottronix v.1.3 - VST processor which emulates the famous Robert Fripp's effect called "Frippertronics": Two Revox B-77 making a continuous loop(2-8 seconds delay).
Mechaverb v.1.0 - Atom Splitter Audio has released MechaVerb, a freeware reverb effect plug-in for Windows PC.Mechaverb is a reverb effect where you can set the ranges of the internal delays which make up the reverb sound, you can also pan the bands and set there mixing amount which gives you a range of possible sounds from large halls to ringy metallic reverbs.
---------
And for those that were not able to make it to class, Professor Pagano showed us the following high quality VSTs and how they work in Ableton
Livecut
Glitch
Labels:
elottronix,
glitch,
livecut,
mechaverb,
retro delay,
VST
Wednesday, January 27, 2010
Audacity VST's
I found the following VST's on Audacity's Wiki at http://wiki.audacityteam.org/index.php?title=VST_Plug-ins, which also explains how to install them:
Telephone.dll - simple, very realistic telephone audio simulator.
Freeverb2.dll for Windows (They also have a version for OS X).
BassChorusV23.dll
TapeIt.dll
BJ Flanger.dll
BJ LoFi.dll
BJ Overdrive.dll
BJ Ringmodulator.dll
BJ Tremolo.dll
BJ Wavechanger2.dll (These are all in one zip file named bojo.zip)
Telephone.dll - simple, very realistic telephone audio simulator.
Freeverb2.dll for Windows (They also have a version for OS X).
BassChorusV23.dll
TapeIt.dll
BJ Flanger.dll
BJ LoFi.dll
BJ Overdrive.dll
BJ Ringmodulator.dll
BJ Tremolo.dll
BJ Wavechanger2.dll (These are all in one zip file named bojo.zip)
Thursday, January 21, 2010
DSP Applets: Fourier Series and Digital Filters
For anybody interested, I found these Java applets to be very helpful:
The Fourier Series is the mathematical theory behind the Fourier Transform and the Inverse Fourier Transform. The Fourier Transform allows us to reconstruct any periodic waveform with a number of harmonically related sinusoids. In the applet you can choose the "Playing Frequency", this is the fundamental frequency. It's the lowest in pitch. All other sine waves are multiples of this frequency. This is essentially Additive Synthesis, what Patrick showed us in class with Pure Data. You can recreate common waveforms like triangle, square, and ramp with this by first changing each sinusoid's amplitude and phase in special, mathematically related ways, and then taking the sum. The Inverse Fourier Transform is the opposite process: taking any periodic waveform and observing it's frequency components. This is used in the Digital Filters applet, the "Spectrum" window.
There are also great explanations in the "examples" link for each, and don't forget to turn the sound on!
The Fourier Series is the mathematical theory behind the Fourier Transform and the Inverse Fourier Transform. The Fourier Transform allows us to reconstruct any periodic waveform with a number of harmonically related sinusoids. In the applet you can choose the "Playing Frequency", this is the fundamental frequency. It's the lowest in pitch. All other sine waves are multiples of this frequency. This is essentially Additive Synthesis, what Patrick showed us in class with Pure Data. You can recreate common waveforms like triangle, square, and ramp with this by first changing each sinusoid's amplitude and phase in special, mathematically related ways, and then taking the sum. The Inverse Fourier Transform is the opposite process: taking any periodic waveform and observing it's frequency components. This is used in the Digital Filters applet, the "Spectrum" window.
There are also great explanations in the "examples" link for each, and don't forget to turn the sound on!
Thursday, January 14, 2010
Homework- week 1, Freesound mix, ES
Here are the files I used to make a new mix with Audacity:
pitched: wind1.wav
non-pitched: string noise.wav
ambient: From_Darkness.wav
noise: crystal_glass.wav
random: women singing.wav
I will have to think about what to do to post the sound file later. It's called Kafka's Dream.
Labels:
Audacity,
audio design,
Freesound,
mixing,
noise
Tuesday, January 12, 2010
pd-tutorial.com
I will be adding this tutorial into our studies for sound exploration. You may pick a patch from here to dissect for the class.
http://www.pd-tutorial.com/
make sure you look at the Additive Synthesis tutorials and patches
http://www.pd-tutorial.com/english/ch03s02.html
and download ALL PATCHES FOR CLASS WORK
http://www.kreidler-net.de/pd/patches/patches.zip
we will use these as stepping off points for our first patches.
http://www.pd-tutorial.com/
make sure you look at the Additive Synthesis tutorials and patches
http://www.pd-tutorial.com/english/ch03s02.html
and download ALL PATCHES FOR CLASS WORK
http://www.kreidler-net.de/pd/patches/patches.zip
we will use these as stepping off points for our first patches.
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